{"id":384,"date":"2011-10-16T11:24:56","date_gmt":"2011-10-16T16:24:56","guid":{"rendered":"http:\/\/vgheaven.com\/?p=384"},"modified":"2011-10-16T11:24:56","modified_gmt":"2011-10-16T16:24:56","slug":"batman-arkham-city-review","status":"publish","type":"post","link":"http:\/\/www.vgheaven.com\/?p=384","title":{"rendered":"Batman: Arkham City Review"},"content":{"rendered":"<p>Batman: Arkham City is one of the greatest games ever made. Period.<\/p>\n<p>By Jason Wishnov &#8211; Posted Oct 14, 2011<\/p>\n<p>Read more: <a href=\"http:\/\/www.g4tv.com\/games\/xbox-360\/63090\/batman-arkham-city\/review\/#ixzz1axkBBW4k\">http:\/\/www.g4tv.com\/games\/xbox-360\/63090\/batman-arkham-city\/review\/#ixzz1axkBBW4k<\/a><\/p>\n<p>I tried to find any reason not to give <a href=\"http:\/\/www.g4tv.com\/games\/xbox-360\/63090\/batman-arkham-city\/\"><em>Batman: Arkham City<\/em><\/a> a perfect mark. I went in looking for flaws, for mistakes, for missteps. Surely there would be some foolish design choice, some subpar voice acting, some glitch that I could lance in my ever-so-clever review, that I could use to whip the fans into an angry frenzy. This game, I vowed, could not be perfect; surely, I would find something. But hours passed, days. The credits rolled. I kept playing. Twenty-six hours of gameplay after I spun up the disc, only 67% complete by the game\u2019s telling, I dropped my controller, shaking my head.<\/p>\n<p>You win, Rocksteady. You beat me. This game is perfect.<\/p>\n<p><strong>The City\u2019s Slicker<\/strong><\/p>\n<p>This game, were you somehow not aware, is a direct sequel, building off of the already superlative <a href=\"http:\/\/www.g4tv.com\/games\/xbox-360\/53426\/batman-arkham-asylum\/\"><em>Batman: Arkham Asylum<\/em><\/a> in 2008. Essentially the entire combat system and most of the gadgets from the original make a triumphant return, immediately available to the player from the start. Still, improved AI makes things a bit harder. Enemies now more actively root you from your previously safe nooks and crannies: they use night-vision goggles and preemptively destroy gargoyles, limiting your grapple points. In return, however, each room has ever more ways to sneak around, unseen, picking off foes individually. The additions to Batman\u2019s arsenal, meanwhile, are excellent: new, expanded movements off of the stun action, a dive bomb technique while gliding, and a vastly improved grappling hook that makes slinging around the city a breeze.<\/p>\n<p>And what a city it is. Arkham City (a walled-off section of Gotham proper) is a masterpiece of art direction, bringing to life a world even more fully realized than that of Nolan\u2019s iconic films. Industrial-gothic architecture spirals into the always-night sky, even while decay runs rampant at street level. Every section and building is wholly unique, every alleyway bristling with the Riddler\u2019s well-placed trophies, every street a battleground between the warring factions of Arkham\u2019s supervillains.<\/p>\n<p>It is quite easy, in fact, to argue that the city itself is the main attraction. Though stalking through the claustrophobic corridors of <em>Arkham Asylum<\/em> was undoubtedly fun, I didn\u2019t feel like Batman; I could have been any action hero with some dazzling array of gadgets; however, in <em>Arkham City<\/em>, things were different. To glide through the city streets, grapple up to a high tower gargoyle, activate detective mode to scan, coldly and precisely, the city streets below&#8230;it\u2019s an awesome feeling. That is to say, I was full of awe.<\/p>\n<p>In <em>Arkham City<\/em>, I was Batman.<\/p>\n<p><img decoding=\"async\" longdesc=\"http:\/\/cache.g4tv.com\/images\/ImageDb3\/285\/290\/image285290\/285290_S.jpg\" src=\"http:\/\/cache.g4tv.com\/images\/ImageDb3\/285\/290\/image285290\/285290_S.jpg\" alt=\"Batman: Arkham City\" \/><\/p>\n<p><strong>Cast and Crew<\/strong><\/p>\n<p>Being Batman, however, is not so nearly as fun without his cadre of supervillains with which to contend. <em>Arkham City<\/em>, its very nature precluding any possibility of contrivance, manages to squeeze nearly every major ally and antagonist in the history of the franchise into one, glorious campaign. Revealing the specifics should be considered, of course, spoiler territory, but it\u2019s worth mentioning that several major villains don\u2019t even make an appearance until you tackle their particular side missions. These completely optional objectives feel so fleshed out and rich that you would be hard pressed to tell them apart from primary story missions, alleviating a problem that has so plagued open-world games in the past.<\/p>\n<p>The story is well deserving of the license, and opens with such production value that you wonder if you should rent out a local theater just for the experience. With regard to performance, <em>Batman: Arkham City <\/em>has brought together possibly the single finest voice acting ensemble in the history of gaming. Mark Hamill, of course, is a ludicrously talented standout as the Joker, but every voice of every villain brings with it gravitas and panache.<\/p>\n<p><img decoding=\"async\" longdesc=\"http:\/\/cache.g4tv.com\/images\/ImageDb3\/285\/291\/image285291\/285291_S.jpg\" src=\"http:\/\/cache.g4tv.com\/images\/ImageDb3\/285\/291\/image285291\/285291_S.jpg\" alt=\"Batman: Arkham City\" \/><\/p>\n<p>Said villains intimidate and cackle with unfettered glee in boss encounters notably improved from the game\u2019s predecessor. Batman, of course, voiced by Kevin Conroy, carries the role as well as any on-screen talent ever has, and this installment\u2019s primary antagonist, Hugo Strange, booms through Arkham\u2019s loudspeakers with devastating confidence.<\/p>\n<p>Everything from the user interface, to sound production, to character design is simply dripping with that nebulous concept, \u201cpolish\u201d, ever difficult to define but so easy to recognize. From the opening second, <em>Batman: Arkham City<\/em> delivers.<\/p>\n<p><img decoding=\"async\" longdesc=\"http:\/\/cache.g4tv.com\/images\/ImageDb3\/285\/292\/image285292\/285292_S.jpg\" src=\"http:\/\/cache.g4tv.com\/images\/ImageDb3\/285\/292\/image285292\/285292_S.jpg\" alt=\"Batman: Arkham City\" \/><\/p>\n<p><strong>Knight on the Town<\/strong><\/p>\n<p>While the primary campaign is more than enough, there are dozens of distractions to keep you otherwise occupied during your stay in <em>Arkham City<\/em>. There are, of course, Riddler\u2019s brainteasers and trophies making a return from <em>Asylum<\/em>, as well a pseudo-achievement system that rewards the player well with experience, which is then used to upgrade any number of devices from Mr. Wayne\u2019s arsenal. There are dozens upon dozens of character dossiers, stories, and various other items of bonus content unlocked constantly throughout the game.<\/p>\n<p>There are 36 challenge maps, which test the player\u2019s combat prowess, as well as \u201ccampaigns\u201d, which allow you to select up to three modifiers that make these tests of stealth and speed more difficult, in exchange for a higher point total. There\u2019s a New Game Plus option. There are the aforementioned side missions, so robust that the player might confuse them for those required to advance the plot. There are augmented reality training courses scattered throughout the city, designed to hone your gliding skill\u2026be sure, everyone, to complete the first set of them as soon as possible.<\/p>\n<p><img decoding=\"async\" longdesc=\"http:\/\/cache.g4tv.com\/images\/ImageDb3\/285\/293\/image285293\/285293_S.jpg\" src=\"http:\/\/cache.g4tv.com\/images\/ImageDb3\/285\/293\/image285293\/285293_S.jpg\" alt=\"Batman: Arkham City\" \/><\/p>\n<p>There is also an admittedly confusing labyrinth of DLC, bonus costumes, and alternate playable characters gummed up in the gears of retail. I only had an opportunity to play as Catwoman, whose missions are interspersed well throughout the game. She plays surprisingly similarly to Batman\u2026minus the gadgets, of course\u2026but Ms. Kyle\u2019s lithe combat animations are something to behold. All players may play as Catwoman after the completion of the game, regardless of DLC access, though the four bonus missions will not be available.<\/p>\n<p>I do think Rocksteady\u2019s claim of \u201c25 hours in the campaign, 15 hours afterward\u201d is a bit unfounded, having completed the campaign (with Catwoman\u2019s additional content) in about 16 hours. But with the insane wealth of activity, you\u2019ll hardly notice. The cries for help seem never ending, and you\u2019ll be all too happy to assist.<\/p>\n<p><img decoding=\"async\" longdesc=\"http:\/\/cache.g4tv.com\/images\/ImageDb3\/285\/294\/image285294\/285294_S.jpg\" src=\"http:\/\/cache.g4tv.com\/images\/ImageDb3\/285\/294\/image285294\/285294_S.jpg\" alt=\"Batman: Arkham City\" \/><\/p>\n<p><strong>A New King is Crowned<\/strong><\/p>\n<p>I wrote, earlier this year, that <a href=\"http:\/\/www.g4tv.com\/games\/ps3\/62865\/infamous-2\/\"><em>inFAMOUS 2<\/em><\/a> was the best superhero game ever made. It seems so sad to hold the title for so short-lived a time, but I\u2019m afraid I have no choice but to wrest the crown from its bearer. <em>Batman: Arkham City<\/em> is a game so good that I\u2019m not fully convinced it wasn\u2019t programmed by alien wizards. Despite my best efforts to prove otherwise, it deserves every accolade it is so sure to receive, every perfect mark it is so sure to tally.<\/p>\n<p>Including, of course, my own.<br \/>\nRead more: <a href=\"http:\/\/www.g4tv.com\/games\/xbox-360\/63090\/batman-arkham-city\/review\/#ixzz1axjqShx4\">http:\/\/www.g4tv.com\/games\/xbox-360\/63090\/batman-arkham-city\/review\/#ixzz1axjqShx4<\/a><\/p>\n<p><object id=\"VideoPlayerLg55420\" classid=\"clsid:d27cdb6e-ae6d-11cf-96b8-444553540000\" width=\"480\" height=\"418\" codebase=\"http:\/\/download.macromedia.com\/pub\/shockwave\/cabs\/flash\/swflash.cab#version=6,0,40,0\"><param name=\"allowScriptAccess\" value=\"always\" \/><param name=\"allowFullScreen\" value=\"true\" \/><param name=\"src\" value=\"http:\/\/www.g4tv.com\/lv3\/55420\" \/><param name=\"name\" value=\"VideoPlayer\" \/><param name=\"allowfullscreen\" value=\"true\" \/><embed id=\"VideoPlayerLg55420\" type=\"application\/x-shockwave-flash\" width=\"480\" height=\"418\" src=\"http:\/\/www.g4tv.com\/lv3\/55420\" name=\"VideoPlayer\" allowfullscreen=\"true\" allowscriptaccess=\"always\"><\/embed><\/object><\/p>\n<div style=\"margin: 0; text-align: center; width: 480px; font-family: Arial,sans-serif; font-size: 12px; color: #ff9b00;\"><a style=\"color: #ff9b00;\" href=\"http:\/\/www.g4tv.com\/games\/ps3\/index\" target=\"_blank\">PS3 Games<\/a> &#8211; <a style=\"color: #ff9b00;\" href=\"http:\/\/www.g4tv.com\/e3-2012\/\" target=\"_blank\">E3 2012<\/a> &#8211; <a style=\"color: #ff9b00;\" href=\"http:\/\/www.g4tv.com\/games\/xbox-360\/63090\/batman-arkham-city\" target=\"_blank\">Batman: Arkham City<\/a><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Batman: Arkham City is one of the greatest games ever made. Period. By Jason Wishnov &#8211; Posted Oct 14, 2011 Read more: http:\/\/www.g4tv.com\/games\/xbox-360\/63090\/batman-arkham-city\/review\/#ixzz1axkBBW4k I tried to find any reason not to give Batman: Arkham City a perfect mark. I went in looking for flaws, for mistakes, for missteps. Surely there would be some foolish design [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[],"tags":[],"class_list":["post-384","post","type-post","status-publish","format-standard","hentry"],"_links":{"self":[{"href":"http:\/\/www.vgheaven.com\/index.php?rest_route=\/wp\/v2\/posts\/384","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.vgheaven.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.vgheaven.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.vgheaven.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.vgheaven.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=384"}],"version-history":[{"count":2,"href":"http:\/\/www.vgheaven.com\/index.php?rest_route=\/wp\/v2\/posts\/384\/revisions"}],"predecessor-version":[{"id":386,"href":"http:\/\/www.vgheaven.com\/index.php?rest_route=\/wp\/v2\/posts\/384\/revisions\/386"}],"wp:attachment":[{"href":"http:\/\/www.vgheaven.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=384"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.vgheaven.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=384"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.vgheaven.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=384"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}